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🤕 Do you want to be a puny human forever?
Or do you want to be a valiant BRAWLER MASTER? 👹
(it's free)

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Intro
 

Coal & Top hats

There's no offside here, no rucks, no nets…
Just maces and broken bones, blades and rivers of blood, pointy spikes and fractured skulls.
And tentacles.
There's victory and there’s defeat. There's glory and there’s shame.
There are squatters, and mines, and forges, and markets.
There are Teams, and sedition, and Chiefs, and schemes, and Lords.
There is YOU.

This Game does not hate you

Enjoy this management game as an elegant goblin would do, while savouring the quietness of the Edwardian era’s life:
  • Check your Team just twice a week and everything will be fine.
  • No need to set up alarms at 3am in the night: Ork Manager does not work like that.
  • You have full control over what to do: there’s no artificial clumsy barrier, preventing you from doing stuff.
  • A server to rule them all: if someone is playing here, you can play with them. There’s no fragmentation, and no resets. One single persistent world. As it should be.
If you are interested about the design choices, you may find more details in the devlog.

The day of the Brawl

In Coalington life flows as usual, with its joys and turmoils, its secrets and its murmurs. Several things are commonplace, whilst others are mutable.
But above all there's one certainty: Friday is the day of the Brawl!
From all over the city, crowds of supporters rush to the Arenas to cheer their Team of gentlemonsters, for the clash is harsh, and sometimes it’s grievous.
It's not the soccer ball that they kick, it's the opponent's head.
It's not the bat they swing, it's a Lucky stick.
It's not how many ties you score, it's how many rivals you strike down.

Your chore is to make all of this possible, since you are a Brawler Master!
Ork Manager: Coal & Top hats
Some impromptu urban brawl

 
Info
 

Devlog – Read our development log on itch.io! itch.io logo Mostly focused on the present, past and future game design.
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Latest orkish news

Good afternoon, shady macaquiños! 🙊

You may notice there is now an in‑game Guide, which you can find in the menu bar, at the top of the page. For now it's just a simple introduction to this game, especially aimed at the newer Users, but any of you might be able find something useful…

Somewhere in the future, it will be upgraded with more advanced explanations… 🐚


We have a lot of Free trial Teams right now in the Feeder! 🌱 From now on, Trial Teams might turn pro at any time, not only between one season and the next one.

Turning Pro is slightly more expensive than signing‑in a new Team altogether, because it's more convenient to do so. More on this on a later devlog post, don't miss it! 👀

(keep in mind that nothing prevents you from doing just that, and signing in a new Team, while also keeping your Free trial one… 💡)


Speaking of the devlog, there are two new posts which might interest you:

  • The promotion & relegation problem talks about, well, promotions and relegations. Namely, how did we decide how many for each League, and how and why has this evolved over time ⏬⏺⏫
  • Team activity and ranking explains why, and especially how, every Team has an activity value, and what's its impact on the ranking and on the rest of the game 〽️

Finally, you should have received only one "season started" email, instead of one for every Team, as it happened before.

Remember to follow and share us on the socials (linked in Home), and feel free to use or GIVE TO YOUR FRIENDS 💚 this code 0924‑7139‑2035, which expires in about a week 💸

May the coconuts ever be on your opponent's head! 🥥

2019‑08‑07 16:14
Arena: Evil Mouflon vs. Macaquiño

Do you need help?

  • Have a look at the Guide
  • In the top-right corner you should always find some tips, pointing you towards what you may wish (or need) to do next. This is especially true for setting up your first Team.
  • 📖 the text just before this icon contains a tooltip which you can view moving your mouse cursor on top of it (or clicking it), just like that.
  • You may ask for help on the bug tracker, or via email.

Alpha 2.4

This game is currently in alpha state.

Most of the features haven't been implemented yet. If you are trying to do something and can't find a way, chances are it can't be done yet.

Nothing will be reset at the end of the testing phase: what you do is already part of the real game, you are creating its early history! That being said, we still reserve the right to make some adjustments, in case we think they are needed.

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